![]() Issues relating to "Sweeping Edge" are maintained on the bug tracker. Sweeping Edge can now be applied to axes.Īpplying Sweeping Edge to other tools/weapons with commands now make the tools/weapons sweep. For example, if multiple enemies are damaged by sweeping edge, only the first enemy struck will be affected by Fire Aspect. Higher levels than Sweeping Edge III (obtainable via the use of commands or third party editors) is processed following the formula above and the sweep damage caps beneath 100% of sword's attack damage.Įnemies damaged through Sweeping Edge that are not directly hit by the sword are not affected by Fire Aspect. Extra damage from Smite and Bane of Arthropods is applied against undead mobs and arthropod mobs, respectively. Any sword without Sweeping Edge deals 1 + Attack_Damage × (0 / (0 + 1)) = 1 sweep damage. A diamond sword enchanted with Sharpness V and Sweeping Edge III deals 1 + 10 × (3 / (3 + 1)) = 8.5 × 4.25 sweep damage. For example, an iron sword enchanted only with Sweeping Edge I deals 1 + 6 × (1 / (1 + 1)) = 4 damage to each mob hit with a sweep attack. Here, the Attack_Damage is the sword's damage after applying Sharpness, Smite, and Bane of Arthropods. ![]() For example, an iron sword enchanted only with Sweeping Edge I deals 1 + 6 × (1 / (1 + 1)) 4. Here, the AttackDamage is the sword's damage after applying Sharpness, Smite, and Bane of Arthropods. The formula for sweep attack damage is: 1 + Attack_Damage × (Sweeping_Edge_Level / (Sweeping_Edge_Level + 1)), rounded to the nearest integer. The formula for sweep attack damage is: 1 + AttackDamage × (SweepingEdgeLevel / (SweepingEdgeLevel + 1)), rounded to the nearest integer. This distance is about 3.721572875m or blocks. This is because the attack must be under a certain distance between the center of the feet of the player and the center of the bottom of the mob being hit. Though the sweeping particle may be shown, it may not activate. The player attacking must be on the ground to initiate the attack. Sweeping always has a range of a 2.75x2.75x2.75 cube centered from the entity that was hit. Sweeping Edge increases the damage dealt to mobs by each hit from a sweep attack to 50%/67%/75% of the sword's attack damage for levels I/II/III.
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